2022
Almasi S, Ahmadi H, Asadi F, Shahmoradi L, Arji G, Alizadeh M, Kolivand H (2022). Kinect-Based Rehabilitation Systems for Stroke Patients: A Scoping Review. Biomed Res Int. 2022 Mar 27;2022:4339054.
2021
Baptie G, Andrade J, Bacon A & Norman A (2021). Virtually renovating the Trauma Film Paradigm: Comparing virtual reality with on-screen presentation of an analogue trauma. Cyberpsychology: Journal of Psychosocial Research on Cyberspace 15, (1).
Dalton, J., Craven, M.P., Gómez Bergin, A., Peres, N., et al. (2021). The Growing Value of XR in Healthcare in the United Kingdom. Technical Report. Full-text available https://www.xrhealthuk.org/the-growing-value-of-xr-in-healthcare.
Mason, T., & Peres, N. (2021). 1171 Remote 360 Virtual Simulation: Can You ‘Do Sim’ Completely Online? Conference Paper. Oct 2021. Archives of Disease in Childhood 106.
Mehesz E, Karoui H, Strutton PH, Hughes SW (2021) Exposure to an Immersive Virtual Reality Environment can Modulate Perceptual Correlates of Endogenous Analgesia and Central Sensitization in Healthy Volunteers. The Journal of Pain Vol.22 Iss.6 10.1016/j.jpain.2020.12.007.
Newman M, Gatersleben B, Wyles KJ & Ratcliffe E. (2021). The use of virtual reality in environment experiences and the importance of realism. Journal of Environmental Psychology Vol.79 10.1016/j.jenvp.2021.101733.
Shahmoradi L, Almasi S, Ahmadi H, Bashiri A, Azadi T, Mirbagherie A, Ansari NN, Honarpishe R. (2021). Virtual reality games for rehabilitation of upper extremities in stroke patients. J Bodyw Mov Ther.26:113-122.
Terbeck S, Charlesford J, Clemans H, Pope E, Lee A, Turner J, Gummerum M, Bussmann B (2021) Physical Presence during Moral Action in Immersive Virtual Reality. International Journal of Environmental Research and Public Health Vol.18 Iss.15 10.3390/ijerph18158039.
Varga, M.N., Merrison-Hort, R., Watson, P. et al. Tadpole VR: virtual reality visualization of a simulated tadpole spinal cord. Virtual Reality 25, 1–17 (2021).
2020
Baxter R, Smith A (2020) Searching for individual determinants of probabilistic cueing in large-scale immersive virtual environments. Quarterly Journal of Experimental Psychology 10.1177/1747021820969148.